Arch Mage

"'He will spawn in a mage tower, a structure with 3 floors.The 1st floor will have a Witch spawner. Break it and continue upstairs. The 2nd floor will have a spawner for a new mob: the Enchanted Skeleton, which looks like a skeleton, but with the enchantment glow around it, which acts as a shield with 10 hp, the skeleton having 30. On the third floor is the boss, the Arch Mage. He has 220 health, and will cast a variety of spells. He will shoot blue particles, which will do 1 heart of damage, and slow you. He will also shoot red particles, which will set you on fire occasionally, also doing 1 heart of damage. His last spell includes him stopping in place, and creating a ring of green particles around his waistline. He saves them until he dies, and then, they will shoot everywhere, hurting the player.' - RandomMidget"

Trivia
Once the Royal Wizard of a kingdom that was wiped out by the Dark Archangel's army. Immortal and powerful, he traveled the world to seek a way to defeat celestial beings such as the Dark Angels. Now resides in a Mage Tower, he continues his research alongside with the Witches with his army of Enchanted Skeletons protecting him. He and the Witches have only one aim: To create a potion that could harm or destroy celestial beings.